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06 / AELIA VILLAGEAELIA BAY / MEDITERRANEAN
An imagined Mediterranean

AELIA

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TRY THE DESIGN / AELIA

A VILLAGE YOU CAN WALK THROUGH.

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TRY IT
  1. 01 / Pick a collection — villas or residences. The whole site answers that choice.

  2. 02 / Keep scrolling: the bay is drawn by hand and the coast opens sideways.

  3. 03 / Open an interior behind the tabs, then read the journal at the end.

The screen scrolls on its own. Enlarge opens the preview full width.

01 / AELIA VILLAGE

THE IDEA.

Aelia Village is a place of villas and residences in the sunlit hills above Aelia Bay. I built the site around one decision the visitor makes early — villas or residences — and let everything after it answer that choice: the gallery, the view over the bay and the homes you can open.

02 / AELIA VILLAGE

THE LAYOUTS CAME FIRST.

Before a single photograph, the whole village existed as drawn frames: where the first choice sits, how the bay is read, what a home card has to hold. Eleven screens were laid out by hand, and the site was built on top of them.

Layout sheet — the first screens, drawn by hand
01 — the first screens: hero, the idea, the gallery and the places
Layout sheet — the location and the homes
02 — the drawn bay and the homes on the hill
Layout sheet — interiors, amenities, journal and contact
03 — inside: interiors behind tabs, shared spaces, the journal and the form
03 / AELIA VILLAGE

THE SITE IN MOTION.

A full pass through the site, recorded as it scrolls. The hero settles, the bay is drawn by hand, the homes arrive one after another and the view of the hill opens at the end.

  1. The hero holds the whole valley before the name settles on it.
  2. The bay is a hand-drawn map you can read, not a photograph.
  3. Places, architecture and interiors follow the same calm rhythm.
  4. The walk ends on the hill: the aerial view, the drawn plan, the sea.
04 / AELIA VILLAGE

THE LOOK.

Canela for the headlines, a mono face for everything that behaves like an instrument: labels, numbers, controls. Stone, olive and sea set the palette, and the interface stays quiet.

The first screen: two circles, one choice
01 — the choice at the start: villas or residences
The type and the colour tokens
02 — the type and the four colour tokens of the site
A lot opens its card
03 — a home opens its own card, with a floor plan behind it
05 / AELIA VILLAGE

THE MASTERPLAN.

The plan opens from the hill: first the aerial view, then the drawn plan. Every home has its own card with a floor plan behind it — residences, penthouse and villas.

The plan from the hill
01 — the plan opens from the hill: the aerial view
The drawn plan
02 — the same hillside, redrawn by hand
Tap a home on the plan and its floor plan opens
03 — tap a home on the plan and its floor plan opens
NEXT / YOUR PROJECT

LET’S TALK.

Have a place or a product you want to bring to life? Tell me about it in the brief.